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197 Game Reviews

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this game was a lot of fun thank you. ok let me think about this : your music cyclical was only about 15 seconds but that's is ok, it was mostly background noise anyway i can live with that, i noticed a graphical glitch where if you hold out the shield and walk forward for or five steps then let go of the shield and keep walking when you stop you will start running in place, that was funny, when you start the game the first knight you see you cant interact with and it seems like there should be a upgrade to your armor somewhere but i couldn't seem to find it.
over all i liked this game and it looks like there is in update to it and i hope that is as much fun. ill have to look at that tomorrow night. this is a strong game, one of the better i have played in my time here. it doesn't make my five star ratting but it is close, it is vary close. some smoother graphics and a more involving upgrade/level gimmick and you will have it next time.
thank you again and i cant wait to see what you have on the board next.

this was somewhat addictive, there is a connivance problem thought, there seems to be no in game explanation of the rules but that is a small thing, i would love to see some character and monster skins to, what do you think. anyway thank you

well, I am intrigued by your art and pics, all the modals you have are interesting but there is a lack of playability to this. once your Anthro-Snorlax shows up it seems she should attack you in some way and maybe there should be a chase of some sort. this could be a 'Run-or-Rape game i think if you wanted it to be, maybe you are this man in search of a goddess and this demon shows up to crush / capture / breed with and only by running jumping and sledding can you find god, i can see all types of ways to make this game more attractive if you like. I think there was a game made by Toon Pimp called Craxsalvania that work like that, look into it and see what you think. thank you and have a good day.

Locomotivator responds:

blow it out your ass

so after about five or so minutes of walking around in a blank aria i came to your first boss, the animation had some glitches in it where the walk cycle lost a hand full of frames, there seemed to be some text that started to scroll but on my 17' screen is was impossible for me to read. at first i thought the block botton didn't work but after some experimenting i found that you need to be standing still to use it and you need to tape down first, the last thing i saw that looked funny is if you hold down and left you start to slide along the ground, that is fun.
it seems you have a good start hear and i had some fun as i have been working on this review i have played the first stage four or five time so even with the bugs it is good thank you and have a good day.

tareq8193 responds:

It is not five minutes but 2.9 sec. Ya I see it sliding when you run and same time you sit. But if you sit and then run it doesn't happen....Thanks, I didn't notice that way let me fix it.

I've fix the stage dimension and the problem that you said, "Slide along the ground", have also fixed in the original file. But here on newgrounds it shows the same damn problem but on Kongregate it is not the same, they have replaced the older one into new one. Visit below to see yourself:http://www.kongregate.com/games/tareq_nat/the-black-samurai

it seems that this game has something to say, i dad some fun playing it and lost by time out. it took me some time to get to the second screen but once i did the game got easier. i'm not sure what to say about this since there is so little to the controls and art. so ill just say thank you.

this game was a lot of fun, it is tough to tell what tear the obstetrical are on from time to time and it seems that the foreground hide the background making some of the obstetrical just short of unblockable if you could find a way to clear up that problem i would have nothing bad to say. even with that i still got in the top three. so, thank you I had fun. keep it up.

I'm playing this game on fire fox just in case that means anything, it seems that your life counter and score counters are not running right as no numbers are displayed. your music and sounds are from saga enterprise games and that is ok by me. the next thing i noticed is that you can do stunts but thay have no effect on the game so in the end going slow works out in your favor.
on the plus side your games art is pretty high end. I feel this game can be more engaging if there was a power up system or if there where more paths to fallow, maybe do the sonic thing and have your stars double as your HP and have invincibility frames after landing a bad jump.
just some thoughts, think about it and let me know what you think please.
thank you and have a good day.

this game is amazing, it has SNES written all over it in the way of game-play, it has in arcade cabinet style HUD and i love it. the characters control is spotless, at no point in time did i fill like i wosnt in control of the game... with one glitch the point counter on continue is disruptive but that has come up more then once in the comments so i wont doc points for that, in the end this is the best sidescoller i have played in some time i cant think of any changes i would make (unless you wonted an online mode but that is a whole new kind of suffering) thank you vary much here is my five-star for the day.

for a bet-h'-up game this seems to be competent, but there are some bugs it seems. first, the 'W' key doesn't do anything nor the 'K' key, i tried the alternate of 'S+D,S+A' still nothing, at first the game was running fine but after a short time new monsters started to show up, ones with multicolored heath-bars and with missile attacks without a secondary attack this monsters felt a bit on the overwhelming side. but I don't wont to spend all my time talking about this flaw, I have no doubt you noticed that to, your soundtrack was composed by Diuska Ichiwatera who i love, I think he is my third favorite composer and your sprites are crisp and that is worth a lot. some of your minsters seem to have a off art style then the others but that's ok.
all and all i liked it. if you gave this game a story and some level flow like they had in the 1990 arcade games i think it would be worth my $0.50 to play a round (or $10 on steam). so do some pallishing of the game play, see what you can do to make it flow mimic: TMNT2,River City, Streets of Rage, or even Double Dragon Neon and I think it would work. as a side scroller the ARC System Works games would look cool.
thank you and have a good day.

your animations are a lot of fun, i think i have played or at least seen some of your other stuff. i like the graphics something is missing form the interaction on the other hand. this would make a better movie thin game in its currant format. now if you added some background and it was like a twitch game (AKA Samuari Kerby) that might be cool. look into it and see what you think if you haven't played it

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